Background
Copilot is a catch all name for Microsoft’s implementation of Large Language Model (LLM) AI implementations. It is currently based around the Open-AI GPT engines and other associated technologies.
Generative AI is currently a very hot topic and most companies are interested to see how this burgeoning technology can help improve their business processes. An issue we may find with this type of AI is that you have to be careful about what and how you ask it for information to ensure that you get back both accurate, and comprehensive answers. In this style of post I am recording interactions that I’ve had with Copilot to chart and document what types of interactions are successful and which may not be.
Find more in this series here:
- Copilot Toolbox: Travel plans with Trains
- Copilot Toolbox: Generating content from web in Word
- Copilot Toolbox: Summarise a call in Teams
- Copilot Toolbox: Interaction searching & organising web
Interaction Summary
Technology: Copilot Pro in Windows Edge bar
Date: Feb 2024
Prompts:
- Compare X With Y
- Make that into a table
- Question about data
- Additional information and request to draw a conclusion
Scenario: I watched a video about the newly released Retroid 4 Android based gaming handheld and with an upcoming trip it quite took my fancy as being quite powerful and at a good price point.
I then remembered that I had some old phones lying around, and an Xbox style game controller that I could attach to my phones.
I asked Copilot to help compare the specs of the machines to help decide if I should save my money…
Usages: Comparing data, Building tables, Updating and modifying comparisons, Asking for a conclusion
Outcome: 8/10
It helped produce some accurate tables, finding the right devices I was talking about then compiling the data into categories and making a table. It included data about different models of phone based on US vs rest of world specs and when asked helped draw a a sensible conclusion.
Interaction Record
Certainly! Here’s a comparison of the specifications for the Retroid 4 and the Samsung Note 10:
Retroid 4 (RP4 Pro Model) Specs:
- CPU: 4x Cortex-A78 @ 2.6GHz + 4x Cortex-A55 @ 2.0 GHz
- GPU: Mali-G77 MC9 @ 836MHz
- RAM: 8GB LPDDR4x
- Storage: 128GB UFS 3.1 + TF Card Slot
- OS: Android 13
- Display: 4.7 inch, 750×1334@60fps, 500nits
- Battery: 5000mAh
- Connectivity: Bluetooth 5.2 & Wi-Fi 61
Samsung Note 10 Specs:
- Display: 6.3 inches Dynamic AMOLED, 1080×2280 pixels
- Chipset: Exynos 9825 (7 nm) – EMEA/LATAM, Qualcomm Snapdragon 855 (7 nm) – USA/China
- CPU: Octa-core (2×2.73 GHz Mongoose M4 & 2×2.4 GHz Cortex-A75 & 4×1.9 GHz Cortex-A55) – EMEA/LATAM
- GPU: Mali-G76 MP12 – EMEA/LATAM, Adreno 640 – USA/China
- RAM: 8GB LPDDR4
- Storage: 256GB UFS 3.0, no card slot
- OS: Android 9.0 (Pie), upgradable to Android 12, One UI 4
- Battery: 3500mAh
- Connectivity: Wi-Fi 802.11 a/b/g/n/ac/6, Bluetooth 5.02
The Retroid 4 is a gaming handheld with active cooling and a smaller, high-refresh-rate screen, while the Samsung Note 10 is a smartphone with a larger AMOLED display and additional features like the S Pen. The Retroid 4 has a more powerful GPU and a larger battery, whereas the Note 10 offers a higher resolution screen and is a more versatile device due to its nature as a smartphone. The choice between the two would depend on whether you’re looking for a dedicated gaming device or a multifunctional smartphone.
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Certainly! Here’s a comparison table for the Retroid 4, Samsung Note 10, Galaxy Note 8, and Galaxy S9:
Specification | Retroid 4 (RP4 Pro) | Samsung Note 10 | Galaxy Note 8 | Galaxy S9 |
---|---|---|---|---|
Display | 4.7″ 750×1334 | 6.3″ 1080×2280 | 6.3″ 1440×2960 | 5.8″ 1440×2960 |
CPU | 4x Cortex-A78 & 4x Cortex-A55 | Exynos 9825 or Snapdragon 855 | Exynos 8895 or Snapdragon 835 | Exynos 9810 or Snapdragon 845 |
GPU | Mali-G77 MC9 | Mali-G76 MP12 or Adreno 640 | Mali-G71 MP20 or Adreno 540 | Mali-G72 MP18 or Adreno 630 |
RAM | 8GB LPDDR4x | 8GB LPDDR4 | 6GB LPDDR4 | 4GB LPDDR4 |
Storage | 128GB UFS 3.1 | 256GB UFS 3.0 | 64/128/256GB UFS 2.1 | 64/128/256GB UFS 2.1 |
OS | Android 13 | Android 9.0 (Pie), upgradable to Android 12 | Android 7.1.1 (Nougat), upgradable to Android 9.0 (Pie) | Android 8.0 (Oreo), upgradable to Android 10 |
Battery | 5000mAh | 3500mAh | 3300mAh | 3000mAh |
Connectivity | Bluetooth 5.2 & Wi-Fi 6 | Wi-Fi 802.11 a/b/g/n/ac/6, Bluetooth 5.0 | Wi-Fi 802.11 a/b/g/n/ac, Bluetooth 5.0 | Wi-Fi 802.11 a/b/g/n/ac, Bluetooth 5.0 |
This table provides a quick overview of the key specifications for each device. The Retroid 4 is designed primarily for gaming, with a focus on performance and battery life. The Samsung Note 10, Galaxy Note 8, and Galaxy S9 are more versatile smartphones, with the Note series featuring the S Pen for additional functionality. The Galaxy S9, being the oldest among the smartphones, has the smallest screen size and battery capacity. The choice between these devices would depend on your specific needs and preferences.
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Yes, the specifications for the Samsung Note 10+ differ from the regular Note 10. Here’s a brief comparison:
Samsung Note 10+ Specs:
- Display: 6.8 inches Dynamic AMOLED, 1440×3040 pixels
- RAM: 12GB LPDDR4
- Battery: 4300mAh
- Storage Options: 256GB/512GB UFS 3.0, microSDXC (uses shared SIM slot) – dual SIM model only1
Compared to the regular Note 10, the Note 10+ offers a larger and higher resolution display, more RAM, a larger battery, and additional storage options including a model with 512GB of internal storage and expandable storage via a microSD card. These enhancements make the Note 10+ a more powerful and versatile device, especially for users who need more storage or consume a lot of media content.
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Certainly! Here’s the updated comparison table including the Samsung Note 10+:
Specification | Retroid 4 (RP4 Pro) | Samsung Note 10 | Galaxy Note 8 | Galaxy S9 | Samsung Note 10+ |
---|---|---|---|---|---|
Display | 4.7″ 750×1334 | 6.3″ 1080×2280 | 6.3″ 1440×2960 | 5.8″ 1440×2960 | 6.8″ 1440×3040 |
CPU | 4x Cortex-A78 & 4x Cortex-A55 | Exynos 9825 or Snapdragon 855 | Exynos 8895 or Snapdragon 835 | Exynos 9810 or Snapdragon 845 | Exynos 9825 or Snapdragon 855 |
GPU | Mali-G77 MC9 | Mali-G76 MP12 or Adreno 640 | Mali-G71 MP20 or Adreno 540 | Mali-G72 MP18 or Adreno 630 | Mali-G76 MP12 or Adreno 640 |
RAM | 8GB LPDDR4x | 8GB LPDDR4 | 6GB LPDDR4 | 4GB LPDDR4 | 12GB LPDDR4 |
Storage | 128GB UFS 3.1 | 256GB UFS 3.0 | 64/128/256GB UFS 2.1 | 64/128/256GB UFS 2.1 | 256/512GB UFS 3.0 |
OS | Android 13 | Android 9.0 (Pie), upgradable to Android 12 | Android 7.1.1 (Nougat), upgradable to Android 9.0 (Pie) | Android 8.0 (Oreo), upgradable to Android 10 | Android 9.0 (Pie), upgradable to Android 12 |
Battery | 5000mAh | 3500mAh | 3300mAh | 3000mAh | 4300mAh |
Connectivity | Bluetooth 5.2 & Wi-Fi 6 | Wi-Fi 802.11 a/b/g/n/ac/6, Bluetooth 5.0 | Wi-Fi 802.11 a/b/g/n/ac, Bluetooth 5.0 | Wi-Fi 802.11 a/b/g/n/ac, Bluetooth 5.0 | Wi-Fi 802.11 a/b/g/n/ac/6, Bluetooth 5.0 |
The Samsung Note 10+ stands out with its larger display, increased RAM, and higher battery capacity compared to the regular Note 10. It also offers more storage options, including a 512GB version, and supports microSD expansion12.
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The Razer gaming controller model RX06-0290, which is likely a variant of the Razer Kishi, is compatible with a range of smartphones. According to the compatibility list, it supports various Samsung Galaxy models including the S8/S8+, S9/S9+, Note 8, Note 9, Note 10, and Note 10+12. This means that among the devices you’ve mentioned, the Samsung Note 10, Galaxy Note 8, and Galaxy S9 would be compatible with your Razer gaming controller.
For retro gaming, the Retroid 4 (RP4 Pro) would be an excellent choice due to its dedicated gaming hardware and software optimization. However, if you’re looking to use the Razer controller, then the Samsung Note 10+ would be the best option among the smartphones. It has a large, high-resolution display and powerful specs that can handle gaming well, plus it’s compatible with your controller. The Note 10+ also has the advantage of a larger battery compared to the regular Note 10, which means longer gaming sessions without needing to recharge.
Keep in mind that the actual gaming experience will also depend on the specific emulators and games you plan to play, as well as personal preferences such as screen size and device portability.